SOCIAL NETWORKS AS A SYMBOLIC SPACE OF GAME INTERACTION

Keywords: social networks, semiotics, gamification, Homo Ludens, digital identity

Abstract

The article presents a philosophical and semiotic analysis of social networks as a symbolic space in which users’ interaction acquires the features of play. The meaning of signs is analyzed in the context of the gamification of the digital environment.

Charles Sanders Peirce’s approach has been used to analyze the symbolic dimension of interaction between users of social networks, which makes it possible to interpret elements of the digital interface as signs that acquire meaning in the process of interpretation. Social networks are represented as a semiosphere in which each user simultaneously acts as both a creator and an interpreter of signs.

The concepts of Homo Ludens by Johan Huizinga and the typology of play by Roger Caillois are used in order to describe the role of play in social networks. Drawing on these ideas, gamified elements of interaction can be seen between users of social networks. Processes of play are used both in direct communication within the social network environment and through symbolic interactions (likes, shares, etc.). The algorithm that promotes users’ publications is seen as a form of gambling that stimulates strategic behavior. This process transforms content publication into a risk game with reward in the form of numerical values. Views and likes are interpreted as a form of Pierre Bourdieu’s symbolic capital. These indicators function as a specific «digital currency» that can be converted into social, cultural and economic capital.

Digital identity within social networks is analyzed through Sherry Turkle’s idea of «The Second Self». A user profile is seen as a structure of signs that functions as a representation of the individual in digital space. Such symbolic elements as the avatar and nickname work as components of this constructed image. Therefore, it is not a person who interacts with the virtual world, but rather its constructed representation. Using this theory more widely, the space of social networks is a symbolic reflection of the real world, within which the interaction is happening between digital images of real individuals.

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Author Biography

Ivan Honcharenko, National Aerospace University "Kharkiv Aviation Institute"

Honcharenko Ivan

PhD Student of the Department of Philosophy and Social Sciences

National Aerospace University “KhAI”

17 Vadym Manko Street, Kharkiv, Ukraine

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Published
2026-05-25
Cited
How to Cite
Honcharenko, I. (2026). SOCIAL NETWORKS AS A SYMBOLIC SPACE OF GAME INTERACTION. The Journal of V. N. Karazin Kharkiv National University, Series Philosophy. Philosophical Peripeteias, (74), 96-104. https://doi.org/10.26565/2226-0994-2026-74-10
Section
Articles