Gamification as an innovative instrument in business management

  • Сергей Иванович Забуга V. N. Karazin Kharkiv National University
  • Вадим Гадецкий V. N. Karazin Kharkiv National University
Keywords: gamification, mathematical modeling, innovative activity

Abstract

The article describes main mechanisms of gamification, its field of application, and
examples of its use in the enterprise, social networks and mobile computing applications. Gives an algorithm of creating the game, modeling the number of players depending on the time using the Gompertz function.

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References

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Published
2016-03-27
How to Cite
Забуга, С. И., & Гадецкий, В. (2016). Gamification as an innovative instrument in business management. Bulletin of V. N. Karazin Kharkiv National University Economic Series, (1118 (88), 58-62. Retrieved from https://periodicals.karazin.ua/economy/article/view/5408